If your job is to create added value in innovative ways, based on intense teamwork, this book is a must-read for you (and your team). It’s a fresh approach to HR development, inspired by the works of Paolo Freire, David & Alice Kolb, J. Moreno, Viktor Frankl, various game design and gamification experts; mostly, it’s based in Nordic larp community.
In a nutshell you can imagine an edu-larp as a more life-like form of traditional corporate role-play, which is:
More intense, authentic, complex, and engaging
Wrapped up in an inspiring story, which the characters will develop through their actions
Expanded with game mechanics, which affords many more in-game actions than can be performed in role-playing.
Running an edu-larp training at your organization can result in one or more of the following effects:
Increased complex problem solving skill
Developed leadership compentecy
Researching strategic contingencies
Why the word ‘transformative’ in the subtitle?
Edu-larp training may be about developing skills (especially soft skills). But its true power lies in making aware and changing attitudes and mind-sets.